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==Chedder Land==
The first discoverer of chaos can plausibly be argued to be Jacques Hadamard, who in 1898 published an influential study of the chaotic motion of a free particle gliding frictionlessly on a surface of constant negative curvature. In the system studied, Hadamard's billiards, Hadamard was able to show that all trajectories are unstable, in that all particle trajectories diverge exponentially from one another, with a positive Lyapunov exponent.
In the early 1900s Henri Poincaré, while studying the three-body problem, found that there can be orbits which are nonperiodic, and yet not forever increasing nor approaching a fixed point. Much of the early theory was developed almost entirely by mathematicians, under the name of ergodic theory. Later studies, also on the topic of nonlinear differential equations, were carried out by G.D. Birkhoff, A.N. Kolmogorov, M.L. Cartwright, J.E. Littlewood, and Stephen Smale. Except for Smale, these studies were all directly inspired by physics: the three-body problem in the case of Birkhoff, turbulence and astronomical problems in the case of Kolmogorov, and radio engineering in the case of Cartwright and Littlewood. Although chaotic planetary motion had not been observed, experimentalists had encountered turbulence in fluid motion and nonperiodic oscillation in radio circuits without the benefit of a theory to explain what they were seeing.
Despite initial insights in the first half of the century, chaos theory became formalized as such only after mid-century, when it first became evident for some scientists that linear theory, the prevailing system theory at that time, simply could not explain the observed behaviour of certain experiments like that of the logistic map. What had been beforehand excluded as measure imprecision and simple "noise" was considered by chaos theories as a full component of the studied systems.
The main catalyst for the development of chaos theory was the electronic computer. Much of the mathematics of chaos theory involves the repeated iteration of simple mathematical formulas, which would be impractical to do by hand. Electronic computers made these repeated calculations practical, while figures and images made it possible to visualize these systems. One of the earliest electronic digital computers, ENIAC, was used to run simple weather forecasting models.
An early pioneer of the theory was Edward Lorenz whose interest in chaos came about accidentally through his work on weather prediction in 1961. Lorenz was using a simple digital computer, a Royal McBee LGP-30, to run his weather simulation. He wanted to see a sequence of data again and to save time he started the simulation in the middle of its course. He was able to do this by entering a printout of the data corresponding to conditions in the middle of his simulation which he had calculated last time.
To his surprise the weather that the machine began to predict was completely different from the weather calculated before. Lorenz tracked this down to the computer printout. The computer worked with 6-digit precision, but the printout rounded variables off to a 3-digit number, so a value like 0.506127 was printed as 0.506. This difference is tiny and the consensus at the time would have been that it should have had practically no effect. However Lorenz had discovered that small changes in initial conditions produced large changes in the long-term outcome.[6] Lorenz's discovery, which gave its name to Lorenz attractors, proved that meteorology could not reasonably predict weather beyond a weekly period (at most).
The year before, Benoit Mandelbrot found recurring patterns at every scale in data on cotton prices. Beforehand, he had studied information theory and concluded noise was patterned like a Cantor set: on any scale the proportion of noise-containing periods to error-free periods was a constant-- thus errors were inevitable and must be planned for by incorporating redundancy. Mandelbrot described both the Noah effect (in which sudden discontinuous changes can occur, e.g., in a stock's prices after bad news, thus challenging normal distribution theory in statistics, aka Bell Curve) and the Joseph effect (in which persistence of a value can occur for a while, yet suddenly change afterwards). In 1967, he published How Long Is the Coast of Britain? Statistical Self-Similarity and Fractional Dimension, showing that a coastline's length varies with the scale of the measuring instrument, resembles itself at all scales, and is infinite in length for an infinitesimally small measuring device. Arguing that a ball of twine appears to be 1-dimensional (far), 3-dimensional (fairly near), or 1-dimensional (close), he argued that the dimensions of an object are relative to the observer and may be fractional. An object whose irregularity is constant over different scales ("self-similarity") is a fractal (for example, the Koch curve or "snowflake", which is infinitely long yet encloses a finite space with dimensions = 1.2618; or the Menger sponge and the Sierpinski gasket). In 1975 Mandelbrot published The Fractal Geometry of Nature, which became a classic of chaos theory. Biological systems such as the branching of the circulatory and bronchial systems proved to fit a fractal model.
Yoshisuke Ueda independently identified a chaotic phenomenon as such by using an analog computer on November 27, 1961. The chaos exhibited by an analog computer is a real phenomenon, in contrast with those that digital computers calculate, which has a different kind of limit on precision. Ueda's supervising professor, Hayashi, did not believe in chaos, and thus he prohibited Ueda from publishing his findings until 1970.
In December 1977 the New York Academy of Sciences organized the first symposium on Chaos, attended by David Ruelle, Robert May, James Yorke (coiner of the term "chaos" as used in mathematics), Robert Shaw (a physicist, part of the Eudaemons group with J. Doyne Farmer and Norman Packard who tried to find a mathematical method to beat roulette, and then created with them the Dynamical Systems Collective in Santa Cruz), and the meteorologist Edward Lorenz.
The following year, Mitchell Feigenbaum published the noted article "Quantitative Universality for a Class of Nonlinear Transformations", where he described logistic maps. Feigenbaum had applied fractal geometry to the study of natural forms such as coastlines. Feigenbaum notably discovered the universality in chaos, permitting an application of chaos theory to many different phenomena.
In 1979, Albert J. Libchaber, during a symposium organized in Aspen by Pierre Hohenberg, presented his experimental observation of the bifurcation cascade that leads to chaos and turbulence in convective Rayleigh-Benard systems. He was awarded the Wolf Prize in Physics in 1986 along with Mitchell J. Feigenbaum "for his brilliant experimental demonstration of the transition to turbulence and chaos in dynamical systems".[7]
The New York Academy of Sciences then co-organized, in 1986, with the National Institute of Mental Health and the Office of Naval Research the first important conference on Chaos in biology and medicine. Bernardo Huberman thereby presented a mathematical model of the eye tracking disorder among schizophrenics [8]. Chaos theory thereafter renewed physiology in the 1980s, for example in the study of pathological cardiac cycles.
In 1987, Per Bak, Chao Tang and Kurt Wiesenfeld published a paper in Physical Review Letters describing for the first time self-organized criticality (SOC), considered to be one of the mechanisms by which complexity arises in nature. Alongside largely lab-based approaches such as the Bak-Tang-Wiesenfeld sandpile, many other investigations have centred around large-scale natural or social systems that are known (or suspected) to display scale-invariant behaviour. Although these approaches were not always welcomed (at least initially) by specialists in the subjects examined, SOC has nevertheless become established as a strong candidate for explaining a number of natural phenomena, including: earthquakes (which, long before SOC was discovered, were known as a source of scale-invariant behaviour such as the Gutenberg-Richter law describing the statistical distribution of earthquake sizes, and the Omori law describing the frequency of aftershocks); solar flares; fluctuations in economic systems such as financial markets (references to SOC are common in econophysics); landscape formation; forest fires; landslides; epidemics; and biological evolution (where SOC has been invoked, for example, as the dynamical mechanism behind the theory of "punctuated equilibria" put forward by Niles Eldredge and Stephen Jay Gould). Worryingly, given the implications of a scale-free distribution of event sizes, some researchers have suggested that another phenomenon that should be considered an example of SOC is the occurrence of wars. These "applied" investigations of SOC have included both attempts at modelling (either developing new models or adapting existing ones to the specifics of a given natural system), and extensive data analysis to determine the existence and/or characteristics of natural scaling laws.
The same year, James Gleick published Chaos: Making a New Science, which became a best-seller and introduced general principles of chaos theory as well as its history to the broad public. At first the domains of work of a few, isolated individuals, chaos theory progressively emerged as a transdisciplinary and institutional discipline, mainly under the name of nonlinear systems analysis. Alluding to Thomas Kuhn's concept of a paradigm shift exposed in The Structure of Scientific Revolutions (1962), many "chaologists" (as some self-nominated themselves) claimed that this new theory was an example of such as shift, a thesis upheld by J. Gleick.
The availability of cheaper, more powerful computers broadens the applicability of chaos theory. Currently, chaos theory continues to be a very active area of research, involving many different disciplines (mathematics, topology, physics, population biology, biology, meteorology, astrophysics, information theory, etc.).
==Chedder City==
In general usage, complexity often tends to be used to characterize something with many parts in intricate arrangement. In science there are at this time a number of approaches to characterizing complexity, many of which are reflected in this article. Seth Lloyd of M.I.T. writes that he once gave a presentation which set out 32 definitions of complexity.[1]
Definitions are often tied to the concept of a ‘system’ – a set of parts or elements which have relationships among them differentiated from relationships with other elements outside the relational regime. Many definitions tend to postulate or assume that complexity expresses a condition of numerous elements in a system and numerous forms of relationships among the elements.
Some definitions key on the question of the probability of encountering a given condition of a system once characteristics of the system are specified. Warren Weaver has posited that the complexity of a particular system is the degree of difficulty in predicting the properties of the system if the properties of the system’s parts are given. In Weaver's view, complexity comes in two forms: disorganized complexity, and organized complexity. [2] Weaver’s paper has influenced contemporary thinking about complexity. [3]
The approaches which embody concepts of systems, multiple elements, multiple relational regimes, and state spaces might be summarized as implying that complexity arises from the number of distinguishable relational regimes (and their associated state spaces) in a defined system.
Some definitions relate to the algorithmic basis for the expression of a complex phenomenon or model or mathematical expression, as is later set out herein.
==Chedder Wonders==
"Newbie" can be used as a term to identify newcomers to a game, place, or organization. The variant spellings of "newbie" are also used, especially in online games and gaming forums, as a catch-all insult regardless of the recipient's actual skill or experience. Someone who acts like a "newbie," but isn't one would be referred to as one of the variant spellings. The variant "noob" has become common in spoken English by juveniles. Alternate spellings include "newb", "n00b", "noob", "nooblet", "nub", "nib", and the recently popular "nublet" and "nubcake". These alternate spellings of the term, other than "newb," inherit the definition of "newbie" but are generally used in a derogatory manner to indicate uselessness because of the ignorance associated with being a newcomer.
In some online games, usually MMORPGs, a greater distinction may be made between a "newb" and a "noob." The common consensus is that a "newb" is someone who through their very nature of being a new player is inexperienced and naive to particular gaming mechanics or etiquette, whereas a "noob" usually refers to an experienced player who blatantly disregards rules and etiquette. Sometimes it can mean a player that is generally considered to be experienced, yet often makes mistakes or solecisms that would more likely be attributed to a "newb."
There are a multitude of words that have emerged from the original "Newbie", each with their own meaning and origins. There are such terms like "nubcakes" or "nubotron" which emerged from generally gamers expressing their anger of success with their fellow players. The general rule is to use the nub- or noob- stems in order to create specific insults or expletives, as in "nooblet," or "nubcracker."
The Korean term chobo (초보) has roughly the same connotations as "newbie", and has been popularized in the English speaking world via the presence of large numbers of South Koreans in some online gaming communities. The antonym of chobo is gosu (고수).
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Benny's Version of the Spam God Article